Discord Bot Issue with FiveM Server Status

When querying a FiveM server’s status, my Discord bot encounters a ‘memberCount’ error. Here’s revised sample code using new variable names:

const DiscordJS = require('discord.js');
const bot = new DiscordJS.Client();
const settings = require('./settings.json');
const fivemService = require('fivem-query');

bot.settings = settings;

bot.login(settings.token).then(() => {
  console.log('Bot connected successfully.');
}, () => {
  bot.destroy();
  console.log('Bot terminated.');
});

function refreshStatus() {
  setTimeout(() => {
    fivemService.fetch(settings.host, settings.port, (error, info) => {
      if (error) {
        console.error(error);
      } else {
        const guild = bot.guilds.cache.get('811672555022057512');
        const statChannel = guild.channels.cache.get('816581139682426881');
        statChannel.setName('Players: ' + info.online + '/' + info.capacity);
      }
    });
    refreshStatus();
  }, 10000);
}
refreshStatus();

function setPresence() {
  setTimeout(() => {
    fivemService.fetch(settings.host, settings.port, (err, info) => {
      if (err) {
        console.error(err);
      } else {
        bot.user.setActivity('Players: ' + info.online + '/' + info.capacity, { type: 'PLAYING' });
      }
    });
    setPresence();
  }, 10000);
}
setPresence();

I encountered a similar problem in one of my projects. My investigation revealed that minor oversights in variable assignments and outdated references within the codebase can trigger such errors. I resolved my issue by carefully scanning through each module and ensuring that all dependencies were correctly updated, especially those handling caching. In my case, removing legacy references and performing a fresh install of node modules made a significant difference. This approach helped eliminate inconsistencies that led to the error and improved overall system stability.