I’m having trouble importing my Figma mockups into my Android Studio workspace. I’ve been following several online guides that recommend using a plugin called Export Kit for this process.
However, every time I attempt to complete the export process, I encounter an error message that prevents me from moving forward. The error seems to block the entire conversion workflow.
Can someone help me figure out what I’m doing wrong here? Are there alternative methods or tools I can use to bring my Figma designs into Android Studio? I’d appreciate any suggestions for different approaches or plugins that might work better for this task.
Has anyone else faced similar issues when trying to convert Figma designs for Android development? What solutions worked for you?
I’ve been through this exact frustration before and honestly, direct export plugins often cause more headaches than they solve. What ended up working much better for me was taking a manual but more reliable approach. I extract the assets from Figma individually - images, icons, colors, and typography specifications - then recreate the layouts natively in Android Studio using ConstraintLayout or LinearLayout. This method gives you much cleaner code and better performance since you’re not dealing with auto-generated markup that’s often messy. For the design specifications, I use Figma’s inspect panel to get exact measurements, colors, and spacing values. It takes a bit more time upfront but saves countless hours of debugging weird layout issues that come from automated conversion tools.
Export kit has been buggy lately tbh. i just use figma dev mode now and copy the code snippets directly - works way better than those conversion plugins. saves tons of time debugging broken exports
Have you considered using Figma’s built-in Android export feature instead of third-party plugins? I switched to this approach after facing similar export errors and it’s been much more stable. You can select your components in Figma and export them directly as Android XML or get the CSS properties that translate well to Android attributes. The key is setting up your Figma file properly first - make sure your components are properly named and grouped because this affects how cleanly they export. I also found that breaking down complex screens into smaller components before exporting reduces the chance of errors occurring during the conversion process. The native Figma tools might not be as automated as Export Kit promises to be, but they’re definitely more reliable in my experience.
try sketch2code or zeplin instead - they handle figma imports way better than export kit. had same issues last month and switching tools fixed everything immediatly
Another route worth exploring is using Figma to Flutter plugins combined with Flutter’s Android compilation capabilities. Even if you’re targeting pure Android development, Flutter generates native Android code that you can examine and adapt. I discovered this workflow when working on a project where traditional export methods kept failing. The Flutter plugins tend to handle complex layouts and animations much better than direct Android exporters, and you can always extract the generated Dart code patterns to inform your native Android implementation. The rendering engine differences mean you get cleaner component hierarchies that translate more logically to Android’s view system. Just set up a temporary Flutter project, export your Figma designs there, then use the resulting structure as a reference for building your actual Android layouts.