Unable to access console logs in a headless browser

I’m using Puppeteer within a Node.js application to capture console logs from a specific URL. However, I can only see the initial logs upon startup that do not include warnings or errors.

I want to be able to view all console logs as if I were using a standard browser for a specified duration. Below is my code:

const browserOptions = {
    headless: true,
    args: ['--no-sandbox', '--disable-gpu', '--disable-dev-shm-usage', '--no-first-run', '--disable-setuid-sandbox', '--no-zygote', '--single-process'],
};

(async () => {
    try {
        const browserInstance = await Puppeteer.launch(browserOptions);
        const newPage = await browserInstance.newPage();

        newPage.on('console', message => {
            console.log(message.text());
        });

        await newPage.goto('https://uk.yahoo.com/');
        await browserInstance.close();
    } catch (error) { return reject(error); }
})();

In this example, I’m navigating to Yahoo’s site, which generates numerous console logs, but I cannot see any upon execution. I believe this issue arises because the logs are generated after the page has fully loaded.

Regarding my attempt to capture logs for the first few seconds, I added a wait time before closing the browser, but that only delayed the closing action without yielding any console logs:

await newPage.waitFor(10000);

To capture all console logs using Puppeteer, including after the page load, ensure the script waits correctly before closing. Use newPage.waitForTimeout(10000) instead to pause execution accurately. Here’s how you can modify your code:

const browserOptions = {
    headless: true,
    args: ['--no-sandbox', '--disable-gpu', '--disable-dev-shm-usage', '--no-first-run', '--disable-setuid-sandbox', '--no-zygote', '--single-process'],
};

(async () => {
    try {
        const browserInstance = await Puppeteer.launch(browserOptions);
        const newPage = await browserInstance.newPage();

        newPage.on('console', message => {
            console.log(message.text());
        });

        await newPage.goto('https://uk.yahoo.com/');
        await newPage.waitForTimeout(10000); // Wait 10 seconds
        await browserInstance.close();
    } catch (error) { console.error(error); }
})();

This should capture all relevant console logs. Cheers!

To capture all console logs effectively with Puppeteer, consider optimizing both page loading and logging events. You need to ensure that you are not only waiting for page load but also capturing logs even after the page is interactive. Here’s how you can fine-tune your script:

const browserOptions = {
    headless: true,
    args: ['--no-sandbox', '--disable-gpu', '--disable-dev-shm-usage', '--no-first-run', '--disable-setuid-sandbox', '--no-zygote', '--single-process'],
};

(async () => {
    try {
        const browserInstance = await Puppeteer.launch(browserOptions);
        const newPage = await browserInstance.newPage();

        newPage.on('console', message => {
            console.log(`[${message.type()}] ${message.text()}`);
        });

        // Initiate navigation and wait for up to two required network activity periods to finish
        await newPage.goto('https://uk.yahoo.com/', { waitUntil: 'domcontentloaded' });
        
        // Optional, wait for a specific element
        // await newPage.waitForSelector('.yourElementSelector');
        
        await newPage.waitForTimeout(20000); // Wait additional time for any after-load logs
        await browserInstance.close();
    } catch (error) {
        console.error('Error during Puppeteer execution:', error);
    }
})();

Enhancements Details:

  • Console Listener: Logs now include the console message type, providing deeper context.
  • Wait for Dom Content Loaded: Switching to domcontentloaded ensures the script waits for DOM content only, which can be quicker, followed by additional wait time to capture post-load logs.
  • Extended Wait Time: Consider increasing the timeout to 20 seconds to ensure you capture all logs, especially in dynamic pages.

By structuring your script this way, your logging captures all targeted activities accurately, providing a clearer insight into page events. Ensure your Puppeteer setup matches the latest version to avoid unsupported errors.

To effectively capture all console logs, it is important to enhance the timing and execution of the script. Beyond just waiting for a specified timeout, you might want to consider ensuring that the page is fully loaded and interactive.

Here’s an updated approach to modify your script:

const browserOptions = {
    headless: true,
    args: ['--no-sandbox', '--disable-gpu', '--disable-dev-shm-usage', '--no-first-run', '--disable-setuid-sandbox', '--no-zygote', '--single-process'],
};

(async () => {
    try {
        const browserInstance = await Puppeteer.launch(browserOptions);
        const newPage = await browserInstance.newPage();

        newPage.on('console', message => {
            console.log(`[${message.type()}] ${message.text()}`);
        });

        await newPage.goto('https://uk.yahoo.com/', { waitUntil: 'networkidle2' });

        // You can wait for specific elements to load if needed
        // await newPage.waitForSelector('#someElement');

        // Wait additional time for any after-load logs
        await newPage.waitForTimeout(10000);
        await browserInstance.close();
    } catch (error) {
        console.error('Error during Puppeteer execution:', error);
    }
})();

Key Enhancements:

  • Event Listener: The listener for console events now logs the type of the console message, offering more insight into the type of logs being captured (e.g., log, warning, error).
  • Network Idle: The goto method uses waitUntil: 'networkidle2' to wait for the initial network activity to finish, making sure the first batch of resources is completely loaded.
  • Optional Selectors: While not strictly necessary, using waitForSelector can help control when to stop based on specific page content completion, which can be essential for more dynamic pages.

This approach ensures you are capturing the logs when the page is both loaded and stable, providing a more comprehensive log record. Make sure your Puppeteer version supports these options if you encounter any issues.

To capture console logs in Puppeteer effectively, ensure the script waits long enough before closing, capturing logs during and after page load. Update your code as follows:

const browserOptions = {
    headless: true,
    args: ['--no-sandbox', '--disable-gpu', '--disable-dev-shm-usage', '--no-first-run', '--disable-setuid-sandbox', '--no-zygote', '--single-process'],
};

(async () => {
    try {
        const browserInstance = await Puppeteer.launch(browserOptions);
        const newPage = await browserInstance.newPage();

        newPage.on('console', message => {
            console.log(`[${message.type()}] ${message.text()}`);
        });

        await newPage.goto('https://uk.yahoo.com/', { waitUntil: 'networkidle2' });
        await newPage.waitForTimeout(10000); // Wait 10 seconds
        await browserInstance.close();
    } catch (error) { console.error(error); }
})();
  • Console Listener: Captures also the console message types.
  • Wait Strategy: Uses networkidle2 to ensure the page is fully loaded.