Hey everyone, I’m having trouble getting my Discord bot to run. I’ve tried a bunch of things but no luck so far. Here’s the code I’m working with:
bot.on('ready', async () => {
console.log(`Logged in as ${bot.user.tag}`);
bot.user.setActivity(config.ACTIVITY_NAME, { type: config.ACTIVITY_TYPE });
const guild = bot.guilds.cache.get(config.SERVER_ID);
if (guild.me.hasPermission('ADMINISTRATOR')) {
console.log('Bot has admin rights');
} else {
console.warn('Bot lacks admin rights');
}
const subscriberRole = await guild.roles.fetch(config.SUBSCRIBER_ROLE_ID);
});
I’m getting this error:
TypeError: Cannot read properties of undefined (reading 'me')
Any ideas what might be causing this? I’m pretty new to Discord.js and could use some help figuring out what I’m doing wrong. Thanks!
I’ve run into this exact problem before. The issue is likely that your bot hasn’t fully initialized when you’re trying to access the guild. Here’s what worked for me:
Try wrapping your guild-related code in a setTimeout to give the bot a chance to fully connect:
bot.on('ready', () => {
console.log(`Logged in as ${bot.user.tag}`);
bot.user.setActivity(config.ACTIVITY_NAME, { type: config.ACTIVITY_TYPE });
setTimeout(() => {
const guild = bot.guilds.cache.get(config.SERVER_ID);
if (guild) {
// Your guild-related code here
} else {
console.error('Guild not found. Check your SERVER_ID.');
}
}, 1000); // 1 second delay
});
This small delay can make a big difference. Also, make sure you’re using the latest version of discord.js, as older versions might have different syntax for accessing guild properties.
The issue likely stems from the bot not being able to find the specified guild. This can happen if the SERVER_ID in your config is incorrect or if the bot hasn’t been added to the server yet.
To resolve this, first double-check your SERVER_ID. If it’s correct, ensure the bot has been properly invited to the server with the necessary permissions.
Additionally, it’s good practice to wrap guild-related operations in a try-catch block:
try {
const guild = bot.guilds.cache.get(config.SERVER_ID);
if (!guild) throw new Error(‘Guild not found’);
// Rest of your guild-related code
} catch (error) {
console.error(‘Error accessing guild:’, error.message);
}
This will provide more informative error messages and prevent your bot from crashing due to unexpected issues.
hey jess, looks like ur guild might be undefined. try adding a check before accessing guild.me:
if (guild) {
// rest of ur code
} else {
console.error(‘guild not found’);
}
also make sure ur SERVER_ID is correct in the config. hope this helps!