Hey everyone! I need to create UI designs for an Android set-top box, which includes interface elements, menu systems, and navigation flows with some animation work. I have some background in design but most of my experience comes from using PowerPoint for creating presentations and basic layouts. I’ve worked on some complex projects before that are similar to what RRGraph Team does. Right now, I have existing menu templates and UI components that I made previously in PowerPoint that I could reuse and adapt for this project. I’m wondering if I should stick with my PowerPoint workflow first and then move everything into Figma later, or if I should just start using Figma from the beginning even though it might slow me down initially. What would you recommend?
Don’t start with PowerPoint - it feels easier but creates more work later. I learned this the hard way on a media interface project last year. Spent days in PowerPoint thinking I was making progress, then had to rebuild everything in Figma from scratch. PowerPoint locks you into slide-based thinking instead of responsive UI systems. For Android set-top boxes, you need to handle different screen densities, remote navigation focus states, and component hierarchies. PowerPoint’s presentation approach doesn’t work for any of this. Sure, use your existing templates as visual references, but the structure won’t transfer. Learning Figma properly saves time immediately - you’ll make better design decisions and handoffs to developers go smoother.
if u feel more comfy with PowerPoint, go for it! makes sense to sketch out ideas quickly, but just make sure not to get too caught up in details. move to figma for the real design once ur clear on flows and layout. good luck!
I’ve worked on similar projects - just jump straight into Figma. Yes, there’s a learning curve, but PowerPoint will trick you into thinking you’re making progress when you’re really just creating throwaway work. You’ll rebuild everything in Figma anyway, so why do it twice? For set-top box interfaces, you need proper component states, interactive prototypes, and consistent spacing. PowerPoint can’t handle any of that. Figma’s animations are built for UI work, not presentation slides. Keep your PowerPoint templates as reference, but learning Figma upfront saves you tons of time later. Plus, developers will actually thank you when handoff time comes - Figma’s specs and asset exports make their lives way easier.
i think figma is the way to go! powerpoints fine for starting but figma gives you way more tools and flexability for ui design. you’ll get used to it quickly!