My Discord bot hits rate limits despite low request frequency

I’m working on a Discord bot that updates a voice channel name when players join or leave a Minecraft server. The bot is supposed to rename the channel every time there’s a change in player count. But I’m running into a weird issue.

Even though I’m sending way fewer requests than Discord’s limit of 50 per second, I’m still getting rate limited. I’ve tried setting a 20-second delay between requests, but I still hit the limit after just 3 renames.

Here’s a snippet of my code:

@tasks.loop(seconds=1)
async def rename_channel():
    global player_count
    try:
        current_status = minecraft_server.get_status()
        voice_ch = bot.get_channel(CHANNEL_ID)
        
        if not voice_ch:
            print('Channel not found')
            return
        
        if player_count != current_status.active_players:
            await voice_ch.edit(name=f'Players: {current_status.active_players}')
            print(f'Channel renamed: {current_status.active_players} players')
            player_count = current_status.active_players
        else:
            print('No change')
    except Exception as e:
        print(f'Error: {e}')

@bot.event
async def on_startup():
    print(f'Bot active: {bot.user}')
    initial_players = minecraft_server.get_status().active_players
    await bot.get_channel(CHANNEL_ID).edit(name=f'Players: {initial_players}')
    print(f'Initial channel name set: {initial_players} players')
    rename_channel.start()

The error I’m getting is:

discord.http We are being rate limited. PATCH *{Channel_ID_link}* responded with 429. Retrying in 580.74 seconds.

This happens after about 2-3 successful renames. Am I missing something in my code? Any ideas on how to fix this?

hey mate, i had a similar problem. discord’s channel edit rate limit is super strict. instead of updating every change, try batching updates. like, check every 5 mins and update only if theres a big change. or use a text channel for frequent updates. that way u avoid the nasty rate limits

I’ve experienced similar issues with rate limits when working on Discord bots. In my case, it turned out that channel edit operations have a distinct and much stricter rate limit compared to other API requests. Instead of updating the channel name every time a change occurs, I solved it by checking when the last update was made and then scheduling updates at longer intervals. I also considered using alternative methods, like sending status messages to a text channel, which helps keep the data current without risking the strict channel rate limits. Adjusting the update frequency based on these insights worked well for me.

I’ve dealt with this exact issue before. Discord’s rate limits for channel edits are incredibly strict. What worked for me was implementing a cooldown system. Instead of trying to rename the channel every second, I set up a cooldown period of about 10 minutes between edits. This significantly reduced the rate limit errors.

Here’s a basic implementation you could try:

import time

last_edit_time = 0
cooldown = 600  # 10 minutes in seconds

@tasks.loop(seconds=60)
async def rename_channel():
    global last_edit_time, player_count
    current_time = time.time()
    
    if current_time - last_edit_time < cooldown:
        return

    # Your existing code here
    # ...

    if player_count != current_status.active_players:
        await voice_ch.edit(name=f'Players: {current_status.active_players}')
        last_edit_time = current_time
        player_count = current_status.active_players

This approach should help you avoid hitting the rate limits while still keeping your channel name relatively up-to-date.