Need advice on painting techniques - underestimated how time-consuming it would be

I recently started a painting project and realized I completely misjudged how long it would really take. I thought I could finish it in just a weekend, but I find myself several weeks in and still at it.

I’m curious if anyone in this community has effective painting workflows or methods they follow to stay on track? Any tips on how to better plan and organize the work in stages would be appreciated. I feel like I’m getting bogged down in details early on, which causes me to redo certain areas later.

Your insights would be really valuable as I want to enhance my process for future projects and avoid this type of time management problem.

I’ve managed complex projects for years - painting has the exact same bottlenecks as software development. You plan something simple but get stuck in scope creep hell.

Treat your painting like a production pipeline. Set up automated tracking so you’re not guessing where your time goes.

I built a system that logs painting sessions, sends reminders to switch focus areas, and saves progress photos automatically. No more losing track of what stage I’m in or wasting three hours on details that don’t matter.

The magic is automating project management. Set triggers for when to step back and evaluate. Get pinged when you’ve worked one section too long. Let the system handle discipline so you can focus on creating.

Biggest time saver? Automated reference organization. Images get sorted by project phase, color palettes extracted, composition guides generated - all without thinking.

You can build this whole workflow without coding using Latenode. It handles the automation and keeps your creative process smooth.

Painting often takes longer than anticipated, especially for those still honing their skills. I learned this the hard way, having left many projects unfinished due to frustration with the time they’d taken. A strategy that greatly improved my experience was to focus on shorter, dedicated sessions of about two to three hours. During these, I would concentrate on one specific area, like the sky or skin tones in a portrait. It was a revelation to understand that repainting sections isn’t a failure—it’s part of the process, as even professional artists frequently rework their pieces. Accepting that certain areas may require multiple attempts relieved a lot of pressure to achieve perfection right away. Additionally, taking progress photos proved beneficial; it usually shows more improvement than one realizes when looking at the same canvas over an extended period.

Time management in painting is exactly like debugging - you think it’ll take a day, then you’re three weeks deep fixing edge cases.

Automation changed everything for me. I built a workflow that tracks painting sessions, breaks projects into chunks, and reminds me when to step back or switch focus.

I used to waste hours going back and forth on colors or composition tweaks. Now I automate the planning phase. Set up triggers to photograph progress every 30 minutes, auto-organize reference images by project stage, and schedule breaks.

The best part? Everything connects. When I mark a section “first pass complete,” it automatically goes to my “detail review” queue. No more mental overhead trying to remember what needs work.

Same principle whether you’re shipping code or finishing a canvas. Break it down, automate the boring stuff, let the system keep you on track.

You can set this up without coding using Latenode. It handles workflow automation and keeps your creative projects organized like a pro.

Been there countless times. Detail trap is brutal.

I switched to working in passes instead of perfecting each section. First pass: basic colors and shapes everywhere. Second pass: major details. Third pass: obsess over fine stuff if you want.

Timer changed everything for me. 30 minutes per section, then move on even if it feels unfinished. You can always circle back.

Step away every hour. Grab coffee, walk around, whatever. Get too close and you’ll see fake problems, then overwork everything.

For planning, I photo what I’m painting and grid it on my phone. Tackle one square at a time. Stops me from jumping around and losing focus.

Hardest lesson: good enough really is good enough. Perfect kills done.

Here’s what broke the cycle for me: I started setting a clear exit strategy before touching the brush. I’d pick one specific goal - just the background wash or blocking in the main subject. That’s it. No more endless tweaking the same spot forever. The real game changer? Quick thumbnail sketches first. Yeah, it feels tedious, but it saves tons of time later. You’re not second-guessing major decisions when there’s already paint on canvas. I also had to embrace the ugly stage - that point where everything looks terrible but you’re not done yet. Most beginners freak out here and start over. Don’t. Push through this phase. That’s where you actually improve.

sketch everything out b4 painting. I used to jump in2 perfecting one corner - huge mistake. Block in basic colors first, then polish. And don’t be afraid 2 call it done even if it’s not exactly what u pictured.

Learned this the hard way on my first work project. Said two days, took two weeks because I kept tweaking stuff nobody cared about.

Same with painting - you fixate on one corner and forget the whole canvas exists.

Now I use 80/20. Get the painting 80% decent, then ask if those final touches actually matter. Usually they don’t.

Batch your work too. All lights first, then shadows, then details. Jumping around kills your flow.

Time estimates? Double it, add 50%. Sounds crazy but it works. That weekend painting? Plan for a month.

Most important - finish it. A done painting beats a perfect one that never happens.