Nodejs Puppeteer screenshotting issue on certain webpages

Hey everyone! I’m having trouble with my Nodejs app that uses Puppeteer for taking screenshots. It works fine most of the time, but sometimes it just stops on random pages without any error messages. Here’s what my code looks like:

async getPageImage() {
  console.log('Starting screenshot capture...');
  try {
    const snapshot = await this.browser.captureFullPage({format: 'jpeg'});
    console.log('Screenshot taken successfully!');
    return snapshot;
  } catch (error) {
    console.error('Screenshot failed:', error);
  }
}

Has anyone else run into this problem? It’s really frustrating because I can’t figure out why it’s happening. Any ideas on how to fix it or what might be causing the issue? Thanks in advance for any help!

I’ve faced this exact issue before, and it drove me crazy for weeks. What finally worked for me was implementing a more robust error handling and retry mechanism. Instead of a single shot, I set a maximum number of retry attempts (for example, three) and wrapped the screenshot capture in a try-catch block. If it fails, I pause for a few seconds and try again while logging detailed error data for further debugging. This approach not only caught sporadic failures but also improved the overall reliability of my screenshot process. Additionally, closing the browser properly after each session helped prevent memory leaks that can lead to unpredictable behavior.

hey ethan, i’ve seen this before. sometimes pages with lots of dynamic content or slow-loading elements can trip up puppeteer. try adding a wait before taking the screenshot, like:

await page.waitForTimeout(5000);

before your captureFullPage call. might help catch those tricky pages. good luck!

I’ve encountered similar issues with Puppeteer. One approach that’s worked for me is implementing a custom wait function that checks for network idle and DOM content loaded. Here’s a snippet:

await Promise.all([
  page.waitForNavigation({ waitUntil: 'networkidle0' }),
  page.waitForNavigation({ waitUntil: 'domcontentloaded' })
]);

Place this before your screenshot capture. It ensures the page is fully loaded before attempting to take the screenshot. Additionally, consider setting a longer timeout for the entire operation to handle slower-loading pages. This combination has significantly improved the reliability of my Puppeteer-based screenshot tool.